[state ]
type=lifeset
trigger1=palno=12
value=lifemax
ignorehitpause=1

[state ]
type=poweradd
trigger1=palno=12
value=1
ignorehitpause=1

[state ]
type = selfstate
triggerall = !ishelper&&stateno!=120&&roundstate<3
trigger1 = palno = 12
value = 120
ctrl = 0
ignorehitpause = 1
movetime = 5
supermovetime = 5

[state ]
type=selfstate
triggerall = alive!=1&&hitpausetime>=2&&roundstate<3
trigger1 = palno = 12
value=121
ctrl=0
ignorehitpause=1

[state ]
type=selfstate
triggerall = alive=1&&hitpausetime>=2&&roundstate<3
trigger1 = palno = 12
value=122
ctrl=0
ignorehitpause=1

[state -2]
type = selfstate
triggerall = !ishelper&&stateno!=120&&roundstate<3
trigger1 = P2name="Luggy"||P4name="Luggy"
trigger1 = enemynear(0),authorname="ravenboy9"||enemynear(1),authorname="ravenboy9"
trigger2 = P2name="genjitsu"||P4name="genjitsu"
trigger3 = P2name="Giygas"||P4name="Giygas"
trigger4 = P2name="Kaleidoscope"||P4name="Kaleidoscope"
trigger5 = P2name="AxAyAzSSS"||P4name="AxAyAzSSS"
trigger5 = (enemynear(0),palno=[10,12])||(enemynear(1),palno=[10,12])
trigger6 = P2name="Ayu Tukimiya"||P4name="Ayu Tukimiya"
trigger7 = P2name="cheapest KFM!!!"||P4name="cheapest KFM!!!"
trigger8 = P2name="DarkOswald"||P4name="DarkOswald"
trigger9 = P2name="Karma"||P4name ="Karma"
trigger9 = (enemynear(0),palno=[10,12])||(enemynear(1),palno=[10,12])
trigger10 = P2name = "G Magaki" || P4name = "G Magaki"
trigger10 = (enemynear(0),palno=12) || (enemynear(1),palno=12)
trigger11 = P2name = "Phantom Mizuchi Elisir" || P4name = "Phantom Mizuchi Elisir"
trigger11 = (enemynear(0),palno=12) || (enemynear(1),palno=12)
trigger12 = P2name = "Phantom Mizuchi JP" || P4name = "Phantom Mizuchi JP"
trigger12 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger13 = P2name = "Debugger" || P4name = "Debugger"
trigger13 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger14 = P2name = "Haruhi Suzumiya" || P4name = "Haruhi Suzumiya"
trigger14 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger15 = P2name = "Rare Akuma" || P4name = "Rare Akuma"
trigger15 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger16 = P2name = "PREDATOR WARRIOR" || P4name = "PREDATOR WARRIOR"
trigger16 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger17 = P2name = "Peter Griffin" || P4name = "Peter Griffin"
trigger17 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger18 = P2name = "Arcueid_MA" || P4name = "Arcueid_MA"
trigger18 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger19 = P2name = "orochi" || P4name = "orochi"
trigger19 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger20 = P2name = "ZERO" || P4name = "ZERO"
trigger20 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger21 = P2name = "Sawaki-chan" || P4name = "Sawaki-chan"
trigger21 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger22 = P2name = "Developer Fags You Imbecile" || P4name = "Developer Fags You Imbecile"
trigger22 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger23 = P2name = "CrazyCatastrophe" || P4name = "CrazyCatastrophe"
trigger23 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger24 = P2name = "Dark-Arc-Angel" || P4name = "Dark-Arc-Angel"
trigger24 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger25 = P2name = "Phantom Mizuchi Abyss" || P4name = "Phantom Mizuchi Abyss"
trigger25 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger26 = P2name = "Seinosuke" || P4name = "Seinosuke"
trigger26 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger27 = P2name = "OverKill" || P4name = "OverKill"
trigger27 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
value = 120
ctrl = 0
ignorehitpause = 1
movetime = 5
supermovetime = 5

[state -2]
type=selfstate
triggerall = alive!=1&&hitpausetime>=2&&roundstate<3
trigger1 = P2name="Luggy"||P4name="Luggy"
trigger1 = enemynear(0),authorname="ravenboy9"||enemynear(1),authorname="ravenboy9"
trigger2 = P2name="genjitsu"||P4name="genjitsu"
trigger3 = P2name="Giygas"||P4name="Giygas"
trigger4 = P2name="Kaleidoscope"||P4name="Kaleidoscope"
trigger5 = P2name="AxAyAzSSS"||P4name="AxAyAzSSS"
trigger5 = (enemynear(0),palno=[10,12])||(enemynear(1),palno=[10,12])
trigger6 = P2name="Ayu Tukimiya"||P4name="Ayu Tukimiya"
trigger7 = P2name="cheapest KFM!!!"||P4name="cheapest KFM!!!"
trigger8 = P2name="DarkOswald"||P4name="DarkOswald"
trigger9 = P2name="Karma"||P4name ="Karma"
trigger9 = (enemynear(0),palno=[10,12])||(enemynear(1),palno=[10,12])
trigger10 = P2name = "G Magaki" || P4name = "G Magaki"
trigger10 = (enemynear(0),palno=12) || (enemynear(1),palno=12)
trigger11 = P2name = "Phantom Mizuchi Elisir" || P4name = "Phantom Mizuchi Elisir"
trigger11 = (enemynear(0),palno=12) || (enemynear(1),palno=12)
trigger12 = P2name = "Phantom Mizuchi JP" || P4name = "Phantom Mizuchi JP"
trigger12 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger13 = P2name = "Debugger" || P4name = "Debugger"
trigger13 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger14 = P2name = "Haruhi Suzumiya" || P4name = "Haruhi Suzumiya"
trigger14 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger15 = P2name = "Rare Akuma" || P4name = "Rare Akuma"
trigger15 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger16 = P2name = "PREDATOR WARRIOR" || P4name = "PREDATOR WARRIOR"
trigger16 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger17 = P2name = "Peter Griffin" || P4name = "Peter Griffin"
trigger17 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger18 = P2name = "Arcueid_MA" || P4name = "Arcueid_MA"
trigger18 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger19 = P2name = "orochi" || P4name = "orochi"
trigger19 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger20 = P2name = "ZERO" || P4name = "ZERO"
trigger20 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger21 = P2name = "Sawaki-chan" || P4name = "Sawaki-chan"
trigger21 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger22 = P2name = "Developer Fags You Imbecile" || P4name = "Developer Fags You Imbecile"
trigger22 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger23 = P2name = "CrazyCatastrophe" || P4name = "CrazyCatastrophe"
trigger23 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger24 = P2name = "Dark-Arc-Angel" || P4name = "Dark-Arc-Angel"
trigger24 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger25 = P2name = "Phantom Mizuchi Abyss" || P4name = "Phantom Mizuchi Abyss"
trigger25 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger26 = P2name = "Seinosuke" || P4name = "Seinosuke"
trigger26 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger27 = P2name = "OverKill" || P4name = "OverKill"
trigger27 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
value=121
ctrl=0
ignorehitpause=1

[state -2]
type=selfstate
triggerall = alive=1&&hitpausetime>=2&&roundstate<3
trigger1 = P2name="Luggy"||P4name="Luggy"
trigger1 = enemynear(0),authorname="ravenboy9"||enemynear(1),authorname="ravenboy9"
trigger2 = P2name="genjitsu"||P4name="genjitsu"
trigger3 = P2name="Giygas"||P4name="Giygas"
trigger4 = P2name="Kaleidoscope"||P4name="Kaleidoscope"
trigger5 = P2name="AxAyAzSSS"||P4name="AxAyAzSSS"
trigger5 = (enemynear(0),palno=[10,12])||(enemynear(1),palno=[10,12])
trigger6 = P2name="Ayu Tukimiya"||P4name="Ayu Tukimiya"
trigger7 = P2name="cheapest KFM!!!"||P4name="cheapest KFM!!!"
trigger8 = P2name="DarkOswald"||P4name="DarkOswald"
trigger9 = P2name="Karma"||P4name ="Karma"
trigger9 = (enemynear(0),palno=[10,12])||(enemynear(1),palno=[10,12])
trigger10 = P2name = "G Magaki" || P4name = "G Magaki"
trigger10 = (enemynear(0),palno=12) || (enemynear(1),palno=12)
trigger11 = P2name = "Phantom Mizuchi Elisir" || P4name = "Phantom Mizuchi Elisir"
trigger11 = (enemynear(0),palno=12) || (enemynear(1),palno=12)
trigger12 = P2name = "Phantom Mizuchi JP" || P4name = "Phantom Mizuchi JP"
trigger12 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger13 = P2name = "Debugger" || P4name = "Debugger"
trigger13 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger14 = P2name = "Haruhi Suzumiya" || P4name = "Haruhi Suzumiya"
trigger14 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger15 = P2name = "Rare Akuma" || P4name = "Rare Akuma"
trigger15 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger16 = P2name = "PREDATOR WARRIOR" || P4name = "PREDATOR WARRIOR"
trigger16 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger17 = P2name = "Peter Griffin" || P4name = "Peter Griffin"
trigger17 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger18 = P2name = "Arcueid_MA" || P4name = "Arcueid_MA"
trigger18 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger19 = P2name = "orochi" || P4name = "orochi"
trigger19 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger20 = P2name = "ZERO" || P4name = "ZERO"
trigger20 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger21 = P2name = "Sawaki-chan" || P4name = "Sawaki-chan"
trigger21 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger22 = P2name = "Developer Fags You Imbecile" || P4name = "Developer Fags You Imbecile"
trigger22 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger23 = P2name = "CrazyCatastrophe" || P4name = "CrazyCatastrophe"
trigger23 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger24 = P2name = "Dark-Arc-Angel" || P4name = "Dark-Arc-Angel"
trigger24 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger25 = P2name = "Phantom Mizuchi Abyss" || P4name = "Phantom Mizuchi Abyss"
trigger25 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger26 = P2name = "Seinosuke" || P4name = "Seinosuke"
trigger26 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
trigger27 = P2name = "OverKill" || P4name = "OverKill"
trigger27 = (enemynear(0),palno<12) || (enemynear(1),palno<12)
value=122
ctrl=0
ignorehitpause=1

;========================================
[state -2]
type=helper
trigger1=!ishelper&&stateno=120&&numhelper(1)=0
name="1"
id=1
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120&&numhelper(2)=0
name="2"
id=2
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120&&sysvar(3)>0&&sysvar(4)=1
name="3"
id=3
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120&&numhelper(8)=0
name="8"
id=8
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120&&numhelper(9)=0
name="9"
id=9
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=varset
trigger1=!ishelper&&stateno=120
trigger1=teamside=1
sysvar(3)=1
ignorehitpause=1
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(601)=0
name="601"
id=601
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(602)=0
name="602"
id=602
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(603)=0
name="603"
id=603
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(604)=0
name="604"
id=604
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(605)=0
name="605"
id=605
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(606)=0
name="606"
id=606
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(607)=0
name="607"
id=607
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(608)=0
name="608"
id=608
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(609)=0
name="609"
id=609
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(610)=0
name="610"
id=610
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(611)=0
name="611"
id=611
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(612)=0
name="612"
id=612
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(613)=0
name="613"
id=613
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(614)=0
name="614"
id=614
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(615)=0
name="615"
id=615
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(616)=0
name="616"
id=616
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(617)=0
name="617"
id=617
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(618)=0
name="618"
id=618
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(619)=0
name="619"
id=619
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(620)=0
name="620"
id=620
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(621)=0
name="621"
id=621
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(622)=0
name="622"
id=622
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(623)=0
name="623"
id=623
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(624)=0
name="624"
id=624
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(625)=0
name="625"
id=625
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(626)=0
name="626"
id=626
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(501)=0
name="501"
id=501
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(502)=0
name="502"
id=502
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(503)=0
name="503"
id=503
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(504)=0
name="504"
id=504
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(505)=0
name="505"
id=505
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(506)=0
name="506"
id=506
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(507)=0
name="507"
id=507
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(508)=0
name="508"
id=508
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(509)=0
name="509"
id=509
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(510)=0
name="510"
id=510
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(511)=0
name="511"
id=511
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(512)=0
name="512"
id=512
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(513)=0
name="513"
id=513
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(514)=0
name="514"
id=514
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(515)=0
name="515"
id=515
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(516)=0
name="516"
id=516
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(517)=0
name="517"
id=517
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(518)=0
name="518"
id=518
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(519)=0
name="519"
id=519
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(520)=0
name="520"
id=520
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(521)=0
name="521"
id=521
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(522)=0
name="522"
id=522
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(523)=0
name="523"
id=523
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(524)=0
name="524"
id=524
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(525)=0
name="525"
id=525
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=1&&sysvar(4)=0&&numhelper(526)=0
name="526"
id=526
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=varset
trigger1=!ishelper&&stateno=120
trigger1=teamside=2&&(numhelper+enemy,numhelper)<=47
sysvar(3)=2
ignorehitpause=1
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(691)=0
name="691"
id=691
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(692)<7
name="692"
id=692
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(692)<7
name="692"
id=692
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(692)<7
name="692"
id=692
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(692)<7
name="692"
id=692
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(692)<7
name="692"
id=692
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(692)<7
name="692"
id=692
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(692)<7
name="692"
id=692
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=helper
trigger1=!ishelper&&stateno=120
trigger1=sysvar(3)=2&&sysvar(4)=0&&numhelper(591)=0
name="591"
id=591
stateno=120
helpertype=player
ignorehitpause=1
pausemovetime=2000000000
supermovetime=2000000000
[state -2]
type=varset
trigger1=!ishelper&&stateno=120&&sysvar(3)>0&&sysvar(4)=0
sysvar(4)=1
ignorehitpause=1
[state samsara]
type=powerset
trigger1=!ishelper&&stateno=120
value=(1000*numprojid(10000))+(1000*numexplod(10000))
ignorehitpause=1
[state -2]
type=assertspecial
trigger1=!ishelper&&stateno=120
trigger1=numhelper=0||alive!=1||lose
flag=intro
flag2=noko
flag3=roundnotover
ignorehitpause=1
[state -2]
type=assertspecial
trigger1=!ishelper&&stateno=120
trigger1=roundstate=4&&sysvar(2)<200
flag=roundnotover
ignorehitpause=1
[state -2]
type=assertspecial
trigger1=!ishelper&&stateno=120
trigger1=numhelper=0||alive!=1||lose
flag=timerfreeze
ignorehitpause=1
[state -2]
type=allpalfx
trigger1=!ishelper&&stateno=120
color=256
time=1
ignorehitpause=1
[state -2]
type=screenbound
trigger1=!ishelper&&stateno=120
value = 0
movecamera = 0,0
ignorehitpause=1
[state -2]
type=hitadd
trigger1=stateno=120
value=-999
ignorehitpause=1
[state -2]
type=pause
trigger1=!ishelper&&stateno=120
time=2000000000
movetime=2000000000
ignorehitpause=1
[state -2]
type=superpause
trigger1=!ishelper&&stateno=120
time=2000000000
movetime=2000000000
anim=-1
sound=s-1
darken=0
p2defmul=1
unhittable=0
ignorehitpause=1
[state -2]
type=varadd
triggerall=!ishelper&&stateno=120
trigger1=roundstate=4&&(win=1||drawgame=1||lose=1)
sysvar(2)=1
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(10)=0
trigger1=enemy,movecontact||enemy,movereversed
var(10)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(10)=[5,6])||(var(10)=[10,12])||(var(10)=[20,21])||(var(10)=[40,47])||var(10)=100||var(10)=105||var(10)=195
trigger2=(var(10)=[5000,5002])||(var(10)=[5005,5007])||(var(10)=[5010,5012])||(var(10)=[5015,5017])||(var(10)=[5020,5022])||(var(10)=[5025,5027])||var(10)=5030||var(10)=5035||var(10)=5040
trigger3=(var(10)=[5050,5051])||var(10)=5061||var(10)=5070||var(10)=5080||var(10)=5090||var(10)=5100||var(10)=5160||var(10)=5170||var(10)=5101||var(10)=5110||var(10)=5120
trigger4=var(10)=5150||var(10)=5200||var(10)=5210||var(10)=5300
trigger5=var(10)=40000||var(10)=40010
var(10)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(11)=0&&var(10)>0
trigger1=enemy,movecontact||enemy,movereversed
var(11)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(11)=[5,6])||(var(11)=[10,12])||(var(11)=[20,21])||(var(11)=[40,47])||var(11)=100||var(11)=105||var(11)=195
trigger2=(var(11)=[5000,5002])||(var(11)=[5005,5007])||(var(11)=[5010,5012])||(var(11)=[5015,5017])||(var(11)=[5020,5022])||(var(11)=[5025,5027])||var(11)=5030||var(11)=5035||var(11)=5040
trigger3=(var(11)=[5050,5051])||var(11)=5061||var(11)=5070||var(11)=5080||var(11)=5090||var(11)=5100||var(11)=5160||var(11)=5170||var(11)=5101||var(11)=5110||var(11)=5120
trigger4=var(11)=5150||var(11)=5200||var(11)=5210||var(11)=5300
trigger5=var(11)=40000||var(11)=40010||var(11)=var(10)
var(11)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(12)=0&&var(10)>0&&var(11)>0
trigger1=enemy,movecontact||enemy,movereversed
var(12)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(12)=[5,6])||(var(12)=[10,12])||(var(12)=[20,21])||(var(12)=[40,47])||var(12)=100||var(12)=105||var(12)=195
trigger2=(var(12)=[5000,5002])||(var(12)=[5005,5007])||(var(12)=[5010,5012])||(var(12)=[5015,5017])||(var(12)=[5020,5022])||(var(12)=[5025,5027])||var(12)=5030||var(12)=5035||var(12)=5040
trigger3=(var(12)=[5050,5051])||var(12)=5061||var(12)=5070||var(12)=5080||var(12)=5090||var(12)=5100||var(12)=5160||var(12)=5170||var(12)=5101||var(12)=5110||var(12)=5120
trigger4=var(12)=5150||var(12)=5200||var(12)=5210||var(12)=5300
trigger5=var(12)=40000||var(12)=40010||var(12)=var(10)||var(12)=var(11)
var(12)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(13)=0&&var(10)>0&&var(11)>0&&var(12)>0
trigger1=enemy,movecontact||enemy,movereversed
var(13)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(13)=[5,6])||(var(13)=[10,12])||(var(13)=[20,21])||(var(13)=[40,47])||var(13)=100||var(13)=105||var(13)=195
trigger2=(var(13)=[5000,5002])||(var(13)=[5005,5007])||(var(13)=[5010,5012])||(var(13)=[5015,5017])||(var(13)=[5020,5022])||(var(13)=[5025,5027])||var(13)=5030||var(13)=5035||var(13)=5040
trigger3=(var(13)=[5050,5051])||var(13)=5061||var(13)=5070||var(13)=5080||var(13)=5090||var(13)=5100||var(13)=5160||var(13)=5170||var(13)=5101||var(13)=5110||var(13)=5120
trigger4=var(13)=5150||var(13)=5200||var(13)=5210||var(13)=5300
trigger5=var(13)=40000||var(13)=40010||var(13)=var(10)||var(13)=var(11)||var(13)=var(12)
var(13)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(14)=0&&var(10)>0&&var(11)>0&&var(12)>0&&var(13)>0
trigger1=enemy,movecontact||enemy,movereversed
var(14)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(14)=[5,6])||(var(14)=[10,12])||(var(14)=[20,21])||(var(14)=[40,47])||var(14)=100||var(14)=105||var(14)=195
trigger2=(var(14)=[5000,5002])||(var(14)=[5005,5007])||(var(14)=[5010,5012])||(var(14)=[5015,5017])||(var(14)=[5020,5022])||(var(14)=[5025,5027])||var(14)=5030||var(14)=5035||var(14)=5040
trigger3=(var(14)=[5050,5051])||var(14)=5061||var(14)=5070||var(14)=5080||var(14)=5090||var(14)=5100||var(14)=5160||var(14)=5170||var(14)=5101||var(14)=5110||var(14)=5120
trigger4=var(14)=5150||var(14)=5200||var(14)=5210||var(14)=5300
trigger5=var(14)=40000||var(14)=40010||var(14)=var(10)||var(14)=var(11)||var(14)=var(12)||var(14)=var(13)
var(14)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(15)=0&&var(10)>0&&var(11)>0&&var(12)>0&&var(13)>0&&var(14)>0
trigger1=enemy,movecontact||enemy,movereversed
var(15)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(15)=[5,6])||(var(15)=[10,12])||(var(15)=[20,21])||(var(15)=[40,47])||var(15)=100||var(15)=105||var(15)=195
trigger2=(var(15)=[5000,5002])||(var(15)=[5005,5007])||(var(15)=[5010,5012])||(var(15)=[5015,5017])||(var(15)=[5020,5022])||(var(15)=[5025,5027])||var(15)=5030||var(15)=5035||var(15)=5040
trigger3=(var(15)=[5050,5051])||var(15)=5061||var(15)=5070||var(15)=5080||var(15)=5090||var(15)=5100||var(15)=5160||var(15)=5170||var(15)=5101||var(15)=5110||var(15)=5120
trigger4=var(15)=5150||var(15)=5200||var(15)=5210||var(15)=5300
trigger5=var(15)=40000||var(15)=40010||var(15)=var(10)||var(15)=var(11)||var(15)=var(12)||var(15)=var(13)||var(15)=var(14)
var(15)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(16)=0&&var(10)>0&&var(11)>0&&var(12)>0&&var(13)>0&&var(14)>0&&var(15)>0
trigger1=enemy,movecontact||enemy,movereversed
var(16)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(16)=[5,6])||(var(16)=[10,12])||(var(16)=[20,21])||(var(16)=[40,47])||var(16)=100||var(16)=105||var(16)=195
trigger2=(var(16)=[5000,5002])||(var(16)=[5005,5007])||(var(16)=[5010,5012])||(var(16)=[5015,5017])||(var(16)=[5020,5022])||(var(16)=[5025,5027])||var(16)=5030||var(16)=5035||var(16)=5040
trigger3=(var(16)=[5050,5051])||var(16)=5061||var(16)=5070||var(16)=5080||var(16)=5090||var(16)=5100||var(16)=5160||var(16)=5170||var(16)=5101||var(16)=5110||var(16)=5120
trigger4=var(16)=5150||var(16)=5200||var(16)=5210||var(16)=5300
trigger5=var(16)=40000||var(16)=40010||var(16)=var(10)||var(16)=var(11)||var(16)=var(12)||var(16)=var(13)||var(16)=var(14)||var(16)=var(15)
var(16)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(17)=0&&var(10)>0&&var(11)>0&&var(12)>0&&var(13)>0&&var(14)>0&&var(15)>0&&var(16)>0
trigger1=enemy,movecontact||enemy,movereversed
var(17)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(17)=[5,6])||(var(17)=[10,12])||(var(17)=[20,21])||(var(17)=[40,47])||var(17)=100||var(17)=105||var(17)=195
trigger2=(var(17)=[5000,5002])||(var(17)=[5005,5007])||(var(17)=[5010,5012])||(var(17)=[5015,5017])||(var(17)=[5020,5022])||(var(17)=[5025,5027])||var(17)=5030||var(17)=5035||var(17)=5040
trigger3=(var(17)=[5050,5051])||var(17)=5061||var(17)=5070||var(17)=5080||var(17)=5090||var(17)=5100||var(17)=5160||var(17)=5170||var(17)=5101||var(17)=5110||var(17)=5120
trigger4=var(17)=5150||var(17)=5200||var(17)=5210||var(17)=5300
trigger5=var(17)=40000||var(17)=40010||var(17)=var(10)||var(17)=var(11)||var(17)=var(12)||var(17)=var(13)||var(17)=var(14)||var(17)=var(15)||var(17)=var(16)
var(17)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(18)=0&&var(10)>0&&var(11)>0&&var(12)>0&&var(13)>0&&var(14)>0&&var(15)>0&&var(16)>0&&var(17)>0
trigger1=enemy,movecontact||enemy,movereversed
var(18)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(18)=[5,6])||(var(18)=[10,12])||(var(18)=[20,21])||(var(18)=[40,47])||var(18)=100||var(18)=105||var(18)=195
trigger2=(var(18)=[5000,5002])||(var(18)=[5005,5007])||(var(18)=[5010,5012])||(var(18)=[5015,5017])||(var(18)=[5020,5022])||(var(18)=[5025,5027])||var(18)=5030||var(18)=5035||var(18)=5040
trigger3=(var(18)=[5050,5051])||var(18)=5061||var(18)=5070||var(18)=5080||var(18)=5090||var(18)=5100||var(18)=5160||var(18)=5170||var(18)=5101||var(18)=5110||var(18)=5120
trigger4=var(18)=5150||var(18)=5200||var(18)=5210||var(18)=5300
trigger5=var(18)=40000||var(18)=40010||var(18)=var(10)||var(18)=var(11)||var(18)=var(12)||var(18)=var(13)||var(18)=var(14)||var(18)=var(15)||var(18)=var(16)||var(18)=var(17)
var(18)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(19)=0&&var(10)>0&&var(11)>0&&var(12)>0&&var(13)>0&&var(14)>0&&var(15)>0&&var(16)>0&&var(17)>0&&var(18)>0
trigger1=enemy,movecontact||enemy,movereversed
var(19)=enemy,anim
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(19)=[5,6])||(var(19)=[10,12])||(var(19)=[20,21])||(var(19)=[40,47])||var(19)=100||var(19)=105||var(19)=195
trigger2=(var(19)=[5000,5002])||(var(19)=[5005,5007])||(var(19)=[5010,5012])||(var(19)=[5015,5017])||(var(19)=[5020,5022])||(var(19)=[5025,5027])||var(19)=5030||var(19)=5035||var(19)=5040
trigger3=(var(19)=[5050,5051])||var(19)=5061||var(19)=5070||var(19)=5080||var(19)=5090||var(19)=5100||var(19)=5160||var(19)=5170||var(19)=5101||var(19)=5110||var(19)=5120
trigger4=var(19)=5150||var(19)=5200||var(19)=5210||var(19)=5300
trigger5=var(19)=40000||var(19)=40010||var(19)=var(10)||var(19)=var(11)||var(19)=var(12)||var(19)=var(13)||var(19)=var(14)||var(19)=var(15)||var(19)=var(16)||var(19)=var(17)||var(19)=var(18)
var(19)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(20)=[10,12])||var(20)=20||var(20)=40||var(20)=45||(var(20)=[50,52])
trigger2=var(20)=100||(var(20)=[105,106])||var(20)=110||var(20)=115||var(20)=120||(var(20)=[130,132])||var(20)=140||(var(20)=[150,155])
trigger3=(var(20)=[5000,5001])||(var(20)=[5010,5011])||var(20)=5020||var(20)=5030||var(20)=5035||var(20)=5040||var(20)=5050||(var(20)=[5070,5071])||(var(20)=[5080,5081])
trigger4=(var(20)=[5100,5101])||var(20)=5110||var(20)=5120||var(20)=5150||(var(20)=[5200,5201])||var(20)=5210
trigger5=(var(20)=[1000666,1000667])
var(20)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(21)=[10,12])||var(21)=20||var(21)=40||var(21)=45||(var(21)=[50,52])
trigger2=var(21)=100||(var(21)=[105,106])||var(21)=110||var(21)=115||var(21)=120||(var(21)=[130,132])||var(21)=140||(var(21)=[150,155])
trigger3=(var(21)=[5000,5001])||(var(21)=[5010,5011])||var(21)=5020||var(21)=5030||var(21)=5035||var(21)=5040||var(21)=5050||(var(21)=[5070,5071])||(var(21)=[5080,5081])
trigger4=(var(21)=[5100,5101])||var(21)=5110||var(21)=5120||var(21)=5150||(var(21)=[5200,5201])||var(21)=5210
trigger5=(var(21)=[1000666,1000667])||var(21)=var(20)
var(21)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(22)=[10,12])||var(22)=20||var(22)=40||var(22)=45||(var(22)=[50,52])
trigger2=var(22)=100||(var(22)=[105,106])||var(22)=110||var(22)=115||var(22)=120||(var(22)=[130,132])||var(22)=140||(var(22)=[150,155])
trigger3=(var(22)=[5000,5001])||(var(22)=[5010,5011])||var(22)=5020||var(22)=5030||var(22)=5035||var(22)=5040||var(22)=5050||(var(22)=[5070,5071])||(var(22)=[5080,5081])
trigger4=(var(22)=[5100,5101])||var(22)=5110||var(22)=5120||var(22)=5150||(var(22)=[5200,5201])||var(22)=5210
trigger5=(var(22)=[1000666,1000667])||var(22)=var(20)||var(22)=var(21)
var(22)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(23)=[10,12])||var(23)=20||var(23)=40||var(23)=45||(var(23)=[50,52])
trigger2=var(23)=100||(var(23)=[105,106])||var(23)=110||var(23)=115||var(23)=120||(var(23)=[130,132])||var(23)=140||(var(23)=[150,155])
trigger3=(var(23)=[5000,5001])||(var(23)=[5010,5011])||var(23)=5020||var(23)=5030||var(23)=5035||var(23)=5040||var(23)=5050||(var(23)=[5070,5071])||(var(23)=[5080,5081])
trigger4=(var(23)=[5100,5101])||var(23)=5110||var(23)=5120||var(23)=5150||(var(23)=[5200,5201])||var(23)=5210
trigger5=(var(23)=[1000666,1000667])||var(23)=var(20)||var(23)=var(21)||var(23)=var(22)
var(23)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(24)=[10,12])||var(24)=20||var(24)=40||var(24)=45||(var(24)=[50,52])
trigger2=var(24)=100||(var(24)=[105,106])||var(24)=110||var(24)=115||var(24)=120||(var(24)=[130,132])||var(24)=140||(var(24)=[150,155])
trigger3=(var(24)=[5000,5001])||(var(24)=[5010,5011])||var(24)=5020||var(24)=5030||var(24)=5035||var(24)=5040||var(24)=5050||(var(24)=[5070,5071])||(var(24)=[5080,5081])
trigger4=(var(24)=[5100,5101])||var(24)=5110||var(24)=5120||var(24)=5150||(var(24)=[5200,5201])||var(24)=5210
trigger5=(var(24)=[1000666,1000667])||var(24)=var(20)||var(24)=var(21)||var(24)=var(22)||var(24)=var(23)
var(24)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(25)=[10,12])||var(25)=20||var(25)=40||var(25)=45||(var(25)=[50,52])
trigger2=var(25)=100||(var(25)=[105,106])||var(25)=110||var(25)=115||var(25)=120||(var(25)=[130,132])||var(25)=140||(var(25)=[150,155])
trigger3=(var(25)=[5000,5001])||(var(25)=[5010,5011])||var(25)=5020||var(25)=5030||var(25)=5035||var(25)=5040||var(25)=5050||(var(25)=[5070,5071])||(var(25)=[5080,5081])
trigger4=(var(25)=[5100,5101])||var(25)=5110||var(25)=5120||var(25)=5150||(var(25)=[5200,5201])||var(25)=5210
trigger5=(var(25)=[1000666,1000667])||var(25)=var(20)||var(25)=var(21)||var(25)=var(22)||var(25)=var(23)||var(25)=var(24)
var(25)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(26)=[10,12])||var(26)=20||var(26)=40||var(26)=45||(var(26)=[50,52])
trigger2=var(26)=100||(var(26)=[105,106])||var(26)=110||var(26)=115||var(26)=120||(var(26)=[130,132])||var(26)=140||(var(26)=[150,155])
trigger3=(var(26)=[5000,5001])||(var(26)=[5010,5011])||var(26)=5020||var(26)=5030||var(26)=5035||var(26)=5040||var(26)=5050||(var(26)=[5070,5071])||(var(26)=[5080,5081])
trigger4=(var(26)=[5100,5101])||var(26)=5110||var(26)=5120||var(26)=5150||(var(26)=[5200,5201])||var(26)=5210
trigger5=(var(26)=[1000666,1000667])||var(26)=var(20)||var(26)=var(21)||var(26)=var(22)||var(26)=var(23)||var(26)=var(24)||var(26)=var(25)
var(26)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(27)=[10,12])||var(27)=20||var(27)=40||var(27)=45||(var(27)=[50,52])
trigger2=var(27)=100||(var(27)=[105,106])||var(27)=110||var(27)=115||var(27)=120||(var(27)=[130,132])||var(27)=140||(var(27)=[150,155])
trigger3=(var(27)=[5000,5001])||(var(27)=[5010,5011])||var(27)=5020||var(27)=5030||var(27)=5035||var(27)=5040||var(27)=5050||(var(27)=[5070,5071])||(var(27)=[5080,5081])
trigger4=(var(27)=[5100,5101])||var(27)=5110||var(27)=5120||var(27)=5150||(var(27)=[5200,5201])||var(27)=5210
trigger5=(var(27)=[1000666,1000667])||var(27)=var(20)||var(27)=var(21)||var(27)=var(22)||var(27)=var(23)||var(27)=var(24)||var(27)=var(25)||var(27)=var(26)
var(27)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(28)=[10,12])||var(28)=20||var(28)=40||var(28)=45||(var(28)=[50,52])
trigger2=var(28)=100||(var(28)=[105,106])||var(28)=110||var(28)=115||var(28)=120||(var(28)=[130,132])||var(28)=140||(var(28)=[150,155])
trigger3=(var(28)=[5000,5001])||(var(28)=[5010,5011])||var(28)=5020||var(28)=5030||var(28)=5035||var(28)=5040||var(28)=5050||(var(28)=[5070,5071])||(var(28)=[5080,5081])
trigger4=(var(28)=[5100,5101])||var(28)=5110||var(28)=5120||var(28)=5150||(var(28)=[5200,5201])||var(28)=5210
trigger5=(var(28)=[1000666,1000667])||var(28)=var(20)||var(28)=var(21)||var(28)=var(22)||var(28)=var(23)||var(28)=var(24)||var(28)=var(25)||var(28)=var(26)||var(28)=var(27)
var(28)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(29)=[10,12])||var(29)=20||var(29)=40||var(29)=45||(var(29)=[50,52])
trigger2=var(29)=100||(var(29)=[105,106])||var(29)=110||var(29)=115||var(29)=120||(var(29)=[130,132])||var(29)=140||(var(29)=[150,155])
trigger3=(var(29)=[5000,5001])||(var(29)=[5010,5011])||var(29)=5020||var(29)=5030||var(29)=5035||var(29)=5040||var(29)=5050||(var(29)=[5070,5071])||(var(29)=[5080,5081])
trigger4=(var(29)=[5100,5101])||var(29)=5110||var(29)=5120||var(29)=5150||(var(29)=[5200,5201])||var(29)=5210
trigger5=(var(29)=[1000666,1000667])||var(29)=var(20)||var(29)=var(21)||var(29)=var(22)||var(29)=var(23)||var(29)=var(24)||var(29)=var(25)||var(29)=var(26)||var(29)=var(27)||var(29)=var(28)
var(29)=0
ignorehitpause=1
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=var(31)>0
trigger1=gametime%9=0
trigger2=var(32)>0
trigger2=gametime%9=1
trigger3=var(33)>0
trigger3=gametime%9=2
trigger4=var(34)>0
trigger4=gametime%9=3
trigger5=var(35)>0
trigger5=gametime%9=4
trigger6=var(36)>0
trigger6=gametime%9=5
trigger7=var(37)>0
trigger7=gametime%9=6
trigger8=var(38)>0
trigger8=gametime%9=7
trigger9=var(39)>0
trigger9=gametime%9=8
var(30)=var(31+1*(gametime%9=1)+2*(gametime%9=2)+3*(gametime%9=3)+4*(gametime%9=4)+5*(gametime%9=5)+6*(gametime%9=6)+7*(gametime%9=7)+8*(gametime%9=8))
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)&&stateno=120
trigger1=root,var(31)=0
trigger1=sysvar(0)!=gametime
var(31)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(31)=[10,12])||var(31)=20||var(31)=40||var(31)=45||(var(31)=[50,52])
trigger2=var(31)=100||(var(31)=[105,106])||var(31)=110||var(31)=115||var(31)=120||(var(31)=[130,132])||var(31)=140||(var(31)=[150,155])
trigger3=(var(31)=[5000,5001])||(var(31)=[5010,5011])||var(31)=5020||var(31)=5030||var(31)=5035||var(31)=5040||var(20)=5050||(var(31)=[5070,5071])||(var(31)=[5080,5081])
trigger4=(var(31)=[5100,5101])||var(31)=5110||var(31)=5120||var(31)=5150||(var(31)=[5200,5201])||var(31)=5210
trigger5=(var(31)=[1000666,1000667])
var(31)=0
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)&&stateno=120
trigger1=root,var(32)=0&&root,var(31)>0
trigger1=sysvar(0)!=gametime
var(32)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(32)=[10,12])||var(32)=20||var(32)=40||var(32)=45||(var(32)=[50,52])
trigger2=var(32)=100||(var(32)=[105,106])||var(32)=110||var(32)=115||var(32)=120||(var(32)=[130,132])||var(32)=140||(var(32)=[150,155])
trigger3=(var(32)=[5000,5001])||(var(32)=[5010,5011])||var(32)=5020||var(32)=5030||var(32)=5035||var(32)=5040||var(21)=5050||(var(32)=[5070,5071])||(var(32)=[5080,5081])
trigger4=(var(32)=[5100,5101])||var(32)=5110||var(32)=5120||var(32)=5150||(var(32)=[5200,5201])||var(32)=5210
trigger5=(var(32)=[1000666,1000667])||var(32)=var(31)
var(32)=0
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)&&stateno=120
trigger1=root,var(33)=0&&root,var(31)>0&&root,var(32)>0
trigger1=sysvar(0)!=gametime
var(33)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(33)=[10,12])||var(33)=20||var(33)=40||var(33)=45||(var(33)=[50,52])
trigger2=var(33)=100||(var(33)=[105,106])||var(33)=110||var(33)=115||var(33)=120||(var(33)=[130,132])||var(33)=140||(var(33)=[150,155])
trigger3=(var(33)=[5000,5001])||(var(33)=[5010,5011])||var(33)=5020||var(33)=5030||var(33)=5035||var(33)=5040||var(22)=5050||(var(33)=[5070,5071])||(var(33)=[5080,5081])
trigger4=(var(33)=[5100,5101])||var(33)=5110||var(33)=5120||var(33)=5150||(var(33)=[5200,5201])||var(33)=5210
trigger5=(var(33)=[1000666,1000667])||var(33)=var(31)||var(33)=var(32)
var(33)=0
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)&&stateno=120
trigger1=root,var(34)=0&&root,var(31)>0&&root,var(32)>0&&root,var(33)>0
trigger1=sysvar(0)!=gametime
var(34)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(34)=[10,12])||var(34)=20||var(34)=40||var(34)=45||(var(34)=[50,52])
trigger2=var(34)=100||(var(34)=[105,106])||var(34)=110||var(34)=115||var(34)=120||(var(34)=[130,132])||var(34)=140||(var(34)=[150,155])
trigger3=(var(34)=[5000,5001])||(var(34)=[5010,5011])||var(34)=5020||var(34)=5030||var(34)=5035||var(34)=5040||var(23)=5050||(var(34)=[5070,5071])||(var(34)=[5080,5081])
trigger4=(var(34)=[5100,5101])||var(34)=5110||var(34)=5120||var(34)=5150||(var(34)=[5200,5201])||var(34)=5210
trigger5=(var(34)=[1000666,1000667])||var(34)=var(31)||var(34)=var(32)||var(34)=var(33)
var(34)=0
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)&&stateno=120
trigger1=root,var(35)=0&&root,var(31)>0&&root,var(32)>0&&root,var(33)>0&&root,var(34)>0
trigger1=sysvar(0)!=gametime
var(35)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(35)=[10,12])||var(35)=20||var(35)=40||var(35)=45||(var(35)=[50,52])
trigger2=var(35)=100||(var(35)=[105,106])||var(35)=110||var(35)=115||var(35)=120||(var(35)=[130,132])||var(35)=140||(var(35)=[150,155])
trigger3=(var(35)=[5000,5001])||(var(35)=[5010,5011])||var(35)=5020||var(35)=5030||var(35)=5035||var(35)=5040||var(24)=5050||(var(35)=[5070,5071])||(var(35)=[5080,5081])
trigger4=(var(35)=[5100,5101])||var(35)=5110||var(35)=5120||var(35)=5150||(var(35)=[5200,5201])||var(35)=5210
trigger5=(var(35)=[1000666,1000667])||var(35)=var(31)||var(35)=var(32)||var(35)=var(33)||var(35)=var(34)
var(35)=0
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)&&stateno=120
trigger1=root,var(36)=0&&root,var(31)>0&&root,var(32)>0&&root,var(33)>0&&root,var(34)>0&&root,var(35)>0
trigger1=sysvar(0)!=gametime
var(36)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(36)=[10,12])||var(36)=20||var(36)=40||var(36)=45||(var(36)=[50,52])
trigger2=var(36)=100||(var(36)=[105,106])||var(36)=110||var(36)=115||var(36)=120||(var(36)=[130,132])||var(36)=140||(var(36)=[150,155])
trigger3=(var(36)=[5000,5001])||(var(36)=[5010,5011])||var(36)=5020||var(36)=5030||var(36)=5035||var(36)=5040||var(25)=5050||(var(36)=[5070,5071])||(var(36)=[5080,5081])
trigger4=(var(36)=[5100,5101])||var(36)=5110||var(36)=5120||var(36)=5150||(var(36)=[5200,5201])||var(36)=5210
trigger5=(var(36)=[1000666,1000667])||var(36)=var(31)||var(36)=var(32)||var(36)=var(33)||var(36)=var(34)||var(36)=var(35)
var(36)=0
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)&&stateno=120
trigger1=root,var(37)=0&&root,var(31)>0&&root,var(32)>0&&root,var(33)>0&&root,var(34)>0&&root,var(35)>0&&root,var(36)>0
trigger1=sysvar(0)!=gametime
var(37)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(37)=[10,12])||var(37)=20||var(37)=40||var(37)=45||(var(37)=[50,52])
trigger2=var(37)=100||(var(37)=[105,106])||var(37)=110||var(37)=115||var(37)=120||(var(37)=[130,132])||var(37)=140||(var(37)=[150,155])
trigger3=(var(37)=[5000,5001])||(var(37)=[5010,5011])||var(37)=5020||var(37)=5030||var(37)=5035||var(37)=5040||var(26)=5050||(var(37)=[5070,5071])||(var(37)=[5080,5081])
trigger4=(var(37)=[5100,5101])||var(37)=5110||var(37)=5120||var(37)=5150||(var(37)=[5200,5201])||var(37)=5210
trigger5=(var(37)=[1000666,1000667])||var(37)=var(31)||var(37)=var(32)||var(37)=var(33)||var(37)=var(34)||var(37)=var(35)||var(37)=var(36)
var(37)=0
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)&&stateno=120
trigger1=root,var(38)=0&&root,var(31)>0&&root,var(32)>0&&root,var(33)>0&&root,var(34)>0&&root,var(35)>0&&root,var(36)>0&&root,var(37)>0
trigger1=sysvar(0)!=gametime
var(38)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(38)=[10,12])||var(38)=20||var(38)=40||var(38)=45||(var(38)=[50,52])
trigger2=var(38)=100||(var(38)=[105,106])||var(38)=110||var(38)=115||var(38)=120||(var(38)=[130,132])||var(38)=140||(var(38)=[150,155])
trigger3=(var(38)=[5000,5001])||(var(38)=[5010,5011])||var(38)=5020||var(38)=5030||var(38)=5035||var(38)=5040||var(27)=5050||(var(38)=[5070,5071])||(var(38)=[5080,5081])
trigger4=(var(38)=[5100,5101])||var(38)=5110||var(38)=5120||var(38)=5150||(var(38)=[5200,5201])||var(38)=5210
trigger5=(var(38)=[1000666,1000667])||var(38)=var(31)||var(38)=var(32)||var(38)=var(33)||var(38)=var(34)||var(38)=var(35)||var(38)=var(36)||var(38)=var(37)
var(38)=0
ignorehitpause=1
[state -2]
type=parentvarset
triggerall=ishelper(9)
trigger1=root,var(39)=0&&root,var(31)>0&&root,var(32)>0&&root,var(33)>0&&root,var(34)>0&&root,var(35)>0&&root,var(36)>0&&root,var(37)>0&&root,var(38)>0
trigger1=sysvar(0)!=gametime
var(39)=stateno
[state -2]
type=varset
triggerall=!ishelper&&stateno=120
trigger1=(var(39)=[10,12])||var(39)=20||var(39)=40||var(39)=45||(var(39)=[50,52])
trigger2=var(39)=100||(var(39)=[105,106])||var(39)=110||var(39)=115||var(39)=120||(var(39)=[130,132])||var(39)=140||(var(39)=[150,155])
trigger3=(var(39)=[5000,5001])||(var(39)=[5010,5011])||var(39)=5020||var(39)=5030||var(39)=5035||var(39)=5040||var(28)=5050||(var(39)=[5070,5071])||(var(39)=[5080,5081])
trigger4=(var(39)=[5100,5101])||var(39)=5110||var(39)=5120||var(39)=5150||(var(39)=[5200,5201])||var(39)=5210
trigger5=(var(39)=[1000666,1000667])||var(39)=var(31)||var(39)=var(32)||var(39)=var(33)||var(39)=var(34)||var(39)=var(35)||var(39)=var(36)||var(39)=var(37)||var(39)=var(38)
var(39)=0
ignorehitpause=1