Armored Colonel by ジン  
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Bro decided to put on a bullet proof vest and call himself "armored", but how armored is he really?

This is a re-take of trying to create a modern Colonel Sanders edit in my current style, unlike Revenant who was an old unfinished character recycled into a meme out of some
resentment. This is an actual edit, and one I wanted to keep simple in execution. It isn't super flashy, but he does have a "sharp" personality. I decided to hybrid this one 
with being a playable character while also using the code basis of Halt, who gives a lot of coverage to tech I wanted to add into this character, because? Why not? I've sort 
of come to enjoy non-crosstalk style characters, and I guess you could consider it one. Otherwise, this one has no gimmick or mechanics like Behemoth; simple and straight
forward. I spent roughly a week or so working on this, and I had fun making it so; I guess theres that.

This char is WinMUGEN only due to the codes used in this char. Make sure your helper count is set to 59 due to the number of helpers he can spawn at times.
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Implemented Tech-                
-Life Impersonation (HPT and Non-HPT)
-Alive Impersonation
-Palno Impersonation
-Helper Hitdef
-Marking Helper
-Anti-Pause Helper
-All-Area Devil's Eye Killer (Main Body)
-Omega Tom Hanks Killer
-Anomalocaris Killer
-Pandora Killer (projectile based)
-Sysvar(0)/Sysvar(1) Manipulation
-Instant Death Callback (Normal and HPT)
-Enemy Alive/Palno Change (When in kill state)
-!Time Penetration (projectile and reversaldef based)
-Ayu Ayu Killer (unused state and defensive state)
-Fall Instant Death (projectile and reversaldef based)
-Precision Underflow
-Non-Infiltrative Exploration (hitdef, lifeset, fall damage and null/hpt states)

Each set of projectiles is set upon a cycle, which resets at 10000F.
0f-2000f is basic scraping + !time penetration + Sysvar(1) manipulation.
2000f-4000f is fall instant death.
4000f-6000f is ayu-ayu Killer.
6000f-8000f is state callback.
8000f-10000f is precision underflow + absolute marking.

Much of the code is based on Halt, minus the lack of Forced Declaration (not planning to add that to this character).
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List of Dedicated Measures-
LastStarman (12p)
2nd Death Star
Zansatsu R/Dead of Treason
OmegaMaxime
M-GB Game 1
Thunder Chuck Norris
Chuck Norris (Gaelik, new version)
Killer Colonel
Scene (12p)
G Mizuchi (12p)
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Known Issues-
-Occasionally the text won't show during super moves, tried everything to fix it but will probably change it later.
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Credits Section-
Peg (Original author of Colonel Sanders)
JQKJ (Use of All-Area DEK for this character)
Take (Use of Dynamic Portrait Editor for this character)
Friends in personal discord server (Helped provide feedback and give me motivation to actually finish this)
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Link for all my content-
https://mega.nz/folder/aFMlnSaJ#7KLO0jdBnlePSWbdGckydw
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Terms of Use-

OK-
-Video use and tournament is OK.
-Edits and patches are OK, just please credit me.

Not OK-
-No re-hosting unless the original link is dead. p0008874 is the only user allowed to re-host.
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For any bug reports, feedback, or whatever else; contact me on discord at _jin6789_. For updates when I post content,
follow me on X/Twitter @j121195694.