Fueru-Rampardos by ジン (2026, R2)     
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Rampardos edit I made in a few hours out of sheer boredem but also inspired by two other edits (Fueru-Mizuchi and Fueru-Donald), so now we have another
to join the group. This is different than my usual edits since its a more low effort kind, so it doesn't feature all the usual things my usual ones do.

This character acts mostly as a defeat challenge, defeat the clones to damage the main body;

1p = Normal, deal low damage to defeat the clones.
2p = Higher lethality, stricter conditions to deal damage.

Some clones have a chance to spawn with unique attributes. These are;

Red = has increase invinciblity after taking damage.
Blue = takes less damage overall.
Green = regenerates health over time.
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Release Notes:
-Added attributes to spawned clones; listed above.
-Added spawn animation for clones.
-Updated death animation.
-Seperated lifebar from true life, now uses a lifebar to manage that.
-Adjusted a few states and added missing state controllers.
-Added new explods that tell the character and author name.
-Changed small portrait and large portrait.
-Moved files to sys folder instead of media.
-Moved files to new txt folder.
-Added icon to folder.
-Added new death animation for clones.
-Added palfx for 2p.
-Made rebalancing changes to clones and damage dealt.
-Various other fixes and adjustments.
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Credits Section-
minoo (original author of Rampardos) 
Goemon (AI Patch for this character was used for this edit)
I love Oromizu (inspiration, referenced code from Fueru Mizuchi)
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Link for all my content-
https://mega.nz/folder/aFMlnSaJ#7KLO0jdBnlePSWbdGckydw
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Terms of Use-

OK-
-Video use and tournament is OK.
-Edits and patches are OK, just please credit me.

Not OK-
-No re-hosting unless the original link is dead. p0008874 is the only user allowed to re-host.
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For any bug reports, feedback, or whatever else; contact me on discord at _jin6789_. For updates when I post content,
follow me on X/Twitter @j121195694.