
;---------------------------------------------------------------------------
;---------------------------------------------------------------------------
;摦嶌
;劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒
;劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒
[Statedef 103999]
type    = S
anim = anim

[State stop]
type = AssertSpecial
trigger1 = !Ishelper && name != "Goodman"
flag = globalnoshadow
flag2 = roundnotover
flag3 = nokosnd
ignorehitpause = 1
pausemovetime = 9999999
supermovetime = 9999999

[State 1]
type = LifeAdd
trigger1 = !Ishelper && name != "Goodman"
value = -9999999999999999999999999999999999999999999999999999999999999999999999999
absolute = 1
kill = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 821, 4]
type = changeState
trigger1 = Ishelper && Name != "Goodman"
trigger2 = Name = "Goodman" || parent,name = "Goodman"
value = 55115

[State 13121]
type = VarRangeSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
value = Random < 999-((Gametime*3)/8)

[State 1]
type = VarRangeSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
fvalue = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 1]
type = VarSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
sysvar(1) = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 1]
type = VarSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
sysvar(2) = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 1]
type = VarSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
sysvar(3) = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 1]
type = VarSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
sysvar(4) = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 23]
type = Null;ChangeAnim2
trigger1 = 1
value = 41001

[State 169994]
type = Null;NotHitBy
trigger1 = 1
value = SCA

[State 2900, 1];
type = helper
trigger1 = 1
id = 5555
persistent = 0
name = "JQ"
pos = 0,0
postype = p1
stateno = prevstateno
helpertype = player
keyctrl = 1
ownpal = 1

[State -2];僟儊乕僕
type = TargetLifeAdd
trigger1 = 1
value = -999999999999999999999999999999999999
absolute = 1
kill = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999


[State 2];峌寕偺巜掕
type = HitDef
trigger1 = enemy,name = "Goodman" && name != "Goodman"
attr = S, NA
animtype  = up
damage    = 1,1
hitflag = MAFD
getpower = 0,0
guardflag = N
Persistent = 1
pausetime = 1,1
sparkno = -1
sparkxy = -20,-80
hitsound   = -1
guard.sparkno = -1
guardsound = s121,0
ground.type = low
ground.slidetime = 18
ground.hittime  = 18
ground.velocity = -6,-7
air.velocity = -6,-7

[State 821, 4]
type = changeState
trigger1 = 1
value = 104999

----------------------------------------------------------
[Statedef 104999]
type    = U
movetype= I
physics = N

[State 13121]
type = VarRangeSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
value = Random < 999-((Gametime*3)/8)

[State 1]
type = VarRangeSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
fvalue = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 1]
type = VarSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
sysvar(1) = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 1]
type = VarSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
sysvar(2) = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 1]
type = VarSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
sysvar(3) = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 1]
type = VarSet
trigger1 = enemynear,name="Goodman"&&!ishelper&&name!="Goodman"
sysvar(4) = Random < 999-((Gametime*3)/8)
IgnoreHitPause = 1

[State 2900, 1];
type = helper
trigger1 = 1
id = 5555
persistent = 0
name = "JQ"
pos = 0,0
postype = p1
stateno = prevstateno
helpertype = normal
keyctrl = 1
ownpal = 1

[State -2]
type = SelfState
trigger1 = !Ishelper && Name = "Goodman"
value = 99999
ctrl = 1

[State 1]
type = targetLifeAdd
trigger1 = !Ishelper
value = -9999999999999999999999999999999999999999999999999999999999999999999999999
absolute = 1
kill = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State -1,76]
type = Projectile
trigger1 = Ishelper
attr = S, NA
projanim = anim
projhitanim = -1
projpriority = 7
projsprpriority = 7
projremove = 0
projid = 103999
projremovetime = 300
postype = p2
offset = 0,0
velocity = 0
animtype  = hard
damage    = 1,1
numhits = 1
getpower = 0,0
givepower = 0,0
hitflag = MAFD
guardflag = 
pausetime = 10,10
sparkno = -1
superMoveTime = 9999999999
pauseMoveTime = 9999999999
sparkxy = 0,0
hitsound   = -1
guard.sparkno = -1
guardsound = -1
ground.type = high
ground.slidetime = 18
ground.hittime  = 18
ground.velocity = -10,-10
air.velocity = -10,-10
fall.recover = 0
p1stateno = prevstateno
IgnoreHitPause = 1

[State -2]
type = SelfState
trigger1 = !Ishelper && Name = "Goodman"
value = 99999
ctrl = 1

[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[State 2900, 1];
type = helper
trigger1 = 1
id = 63440
persistent = 0
name = "JP"
pos = 0,0
postype = p1
stateno = 63440
helpertype = normal
keyctrl = 1
ownpal = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
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[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
------------------------------------------------------------------------------
------------------------------------------------------------------------------
[Statedef 63440]
anim = 41001

[State 30000]
type = ReversalDef
trigger1 = 1
reversal.attr = SCA,AA,AP,AT
sparkno = -1
priority = 999999999999999999,hit
numhits = 0
affectteam = B
Persistent = 1
ignorehitpause = 1
supermovetime=99999999999
pausemovetime = 9999999999

[State 1]
type = TargetLifeAdd
trigger1 = Ishelper && parent,Name != "Goodman"
value = -9999999999999999999999999999999999999999999999999999999999999999999999999
absolute = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1
[state 1000 nulls]
type = Null
triggerall = name != "Goodman"
trigger1 = 1
value = 63440
ignorehitpause = 1

[State 10385]
type = Null;NoHitBy
trigger1 = 1
value = SCA,SA,HA,NT,ST,HT,AA,AT,AP,NP,SP,HP

[State 821, 4]
type = Null;changeState
trigger1 = !Ishelper && Alive = 1 && Name != "Goodman"
value = 49000

[State -2]
type = Null;SelfState
trigger1 = !Ishelper && Name != "Goodman"
trigger1 = Time > 60
value = 0
ctrl = 1

[state destoryhelper] 
type = destroyself 
trigger1 = ishelper 
;---------------------------------------------------------------------------
;---------------------------------------------------------------------------