[Remap]
x = x
y = y
z = z
a = a
b = b
c = c
s = s
;---CPU判定---
[Command]
name = "AI1"
command = a,F,F,F,F,F,F,F,F
time = 1

[Command]
name = "AI2"
command = a,F,F,F,F,F,F,F,B
time = 1

[Command]
name = "AI3"
command = a,F,F,F,F,F,F,B,F
time = 1

[Command]
name = "AI4"
command = a,F,F,F,F,F,B,F,F
time = 1

[Command]
name = "AI5"
command = a,F,F,F,F,B,F,F,F
time = 1

[Command]
name = "AI6"
command = a,F,F,F,B,F,F,F,F
time = 1

[Command]
name = "AI7"
command = a,F,F,B,F,F,F,F,F
time = 1

[Command]
name = "AI8"
command = a,F,B,F,F,F,F,F,F
time = 1

[Command]
name = "AI9"
command = a,B,F,F,F,F,F,F,F
time = 1

[Command]
name = "AI10"
command = a,B,B,F,F,F,F,F,F
time = 1

[Command]
name = "AI11"
command = a,a,a,a,a,a,a,a,a,a,a,a
time = 1

[Command]
name = "AI12"
command = b,a,a,a,a,a,a,a,a,a,a,a
time = 1

[Command]
name = "AI13"
command = a,b,a,a,a,a,a,a,a,a,a,a
time = 1

[Command]
name = "AI14"
command = a,a,b,a,a,a,a,a,a,a,a,a
time = 1

[Command]
name = "AI15"
command = a,a,a,b,a,a,a,a,a,a,a,a
time = 1

[Command]
name = "AI16"
command = a,a,a,a,b,a,a,a,a,a,a,a
time = 1

[Command]
name = "AI17"
command = a,a,a,a,a,b,a,a,a,a,a,a
time = 1

[Command]
name = "AI18"
command = a,a,a,a,a,a,b,a,a,a,a,a
time = 1

[Command]
name = "AI19"
command = a,a,a,a,a,a,a,b,a,a,a,a
time = 1

[Command]
name = "AI20"
command = a,a,a,a,a,a,a,a,b,a,a,a
time = 1

[Command]
name = "AI21"
command = a,a,a,a,a,a,a,a,a,b,a,a
time = 1

[Command]
name = "AI22"
command = a,a,a,a,a,a,a,a,a,a,b,a
time = 1

[Command]
name = "AI23"
command = a,a,a,a,a,a,a,a,a,a,a,b
time = 1

[Command]
name = "AI24"
command = b,b,b,b,b,b,b,b,b,b,b,b
time = 1

[Command]
name = "AI25"
command = c,b,b,b,b,b,b,b,b,b,b,b
time = 1

[Command]
name = "AI26"
command = b,c,b,b,b,b,b,b,b,b,b,b
time = 1

[Command]
name = "AI27"
command = b,b,c,b,b,b,b,b,b,b,b,b
time = 1

[Command]
name = "AI28"
command = b,b,b,c,b,b,b,b,b,b,b,b
time = 1

[Command]
name = "AI29"
command = b,b,b,b,c,b,b,b,b,b,b,b
time = 1

[Command]
name = "AI30"
command = b,b,b,b,b,c,b,b,b,b,b,b
time = 1

[Command]
name = "AI31"
command = b,b,b,b,b,b,c,b,b,b,b,b
time = 1

[Command]
name = "AI32"
command = b,b,b,b,b,b,b,c,b,b,b,b
time = 1

[Command]
name = "AI33"
command = b,b,b,b,b,b,b,b,c,b,b,b
time = 1

[Command]
name = "AI34"
command = b,b,b,b,b,b,b,b,b,c,b,b
time = 1

[Command]
name = "AI35"
command = b,b,b,b,b,b,b,b,b,b,c,b
time = 1

[Command]
name = "AI36"
command = b,b,b,b,b,b,b,b,b,b,b,c
time = 1

[Command]
name = "AI37"
command = b,b,b,c,b,b,b,b,b,b,b,b
time = 1

[Command]
name = "AI38"
command = b,b,b,b,b,b,c,b,b,b,b,b
time = 1

[Command]
name = "AI39"
command = b,b,b,b,b,b,b,b,c,b,b,b
time = 1

[Command]
name = "AI40"
command = b,b,b,b,b,b,b,b,b,b,c,b,F
time = 1

[Command]
name = "AI41"
command = b,b,b,b,b,c,b,b,b,b,b,b,F
time = 1

[Command]
name = "AI42"
command = b,b,b,b,b,b,c,b,b,b,b,b,F
time = 1

[Command]
name = "AI43"
command = b,b,b,b,b,b,b,c,b,b,b,b,F
time = 1

[Command]
name = "AI44"
command = b,b,b,b,b,b,b,b,c,b,b,b,F
time = 1

[Command]
name = "AI45"
command = b,b,b,b,b,b,b,b,b,c,b,b,F
time = 1

[Command]
name = "AI46"
command = b,b,b,b,b,b,b,b,b,b,c,b,F
time = 1

[Command]
name = "AI47"
command = b,b,b,b,b,b,b,b,b,b,b,c,F
time = 1

[Command]
name = "AI48"
command = b,b,b,c,b,b,b,b,b,b,b,b,F
time = 1

[Command]
name = "AI49"
command = b,b,b,b,b,b,c,b,b,b,b,b,F
time = 1

[Command]
name = "AI50"
command = b,b,b,b,b,b,b,b,c,b,b,b,F
time = 1

;---２度押し系統---
[Command]
name = "FF"
command = F, F
time = 10

[Command]
name = "BB"
command = B, B
time = 10

;---復帰---
[Command]
name = "recovery"
command = x+y
time = 1

[Command]
name = "recovery"
command = a+b
time = 1

;---必殺技---

[Command]
name = "どでかいビーム"
command = a+b
time = 1

[Command]
name = "無に還ろう"
command = x+y
time = 1

[Command]
name = "乱舞技"
command = z+c
time = 1

[Command]
name = "バリア"
command = a+c
time = 1

[Command]
name = "ボールペン"
command = a+z
time = 1

[Command]
name = "？"
command = b+c
time = 1

[Command]
name = "？？"
command = b+z
time = 1

;---通常技---
[Command]
name = "a"
command = a
time = 1

[Command]
name = "b"
command = b
time = 1

[Command]
name = "c"
command = c
time = 1

[Command]
name = "x"
command = x
time = 1

[Command]
name = "y"
command = y
time = 1

[Command]
name = "z"
command = z
time = 1

[Command]
name = "s"
command = s
time = 1

;---移動---
[Command]
name = "holdfwd"
command = /$F
time = 1

[Command]
name = "holdback"
command = /$B
time = 1

[Command]
name = "holdup"
command = /$U
time = 1

[Command]
name = "holddown"
command = /$D
time = 1

;---技のコマンド---
[Statedef -1]

[State -1,？？]
type = changestate
value = 3070
triggerall = command = "？？"
triggerall = statetype != A
triggerall = power >= 2500
triggerall = P2name !="Oniwarud"
trigger1 = PalNo = 12
trigger1 = stateno = [0,430]

[State -1,？]
type = changestate
value = 3020
triggerall = command = "？"
triggerall = statetype != A
triggerall = power >= 2500
trigger1 = PalNo = 12
trigger1 = stateno = [0,430]

[State -1,ボールペン]
type = changestate
value = 3060
triggerall = command = "ボールペン"
triggerall = statetype != A
triggerall = power >= 2000
trigger1 = PalNo = 12
trigger1 = stateno = [0,430]

[State -1,バリア]
type = changestate
value = 3010
triggerall = command = "バリア"
triggerall = statetype != A
triggerall = power >= 2000
trigger1 = PalNo = 12
trigger1 = stateno = [0,430]

[State -1,無に還ろう]
type = changestate
value = 3040
triggerall = command = "無に還ろう"
triggerall = statetype != A
triggerall = power >= 1500
trigger1 = PalNo = 12
trigger1 = stateno = [0,430]
trigger2 = PalNo = 1
trigger3 = PalNo = 2
trigger4 = PalNo = 3
trigger5 = PalNo = 4
trigger6 = PalNo = 5
trigger7 = PalNo = 6

[State -1,どでかいビーム]
type = changestate
value = 3000
triggerall = command = "どでかいビーム"
triggerall = statetype != A
triggerall = power >= 1000
trigger1 = PalNo = 12
trigger1 = stateno = [0,430]

[State -1,乱舞技]
type = changestate
value = 3050
triggerall = command = "乱舞技"
triggerall = statetype != A
triggerall = power >= 500
trigger1 = PalNo != 12
trigger1 = stateno = [0,430]

[State -1,ダッシュ]
type = changestate
value = 100
triggerall = command = "FF"
triggerall = statetype != A
trigger1 = ctrl

[State -1,バックダッシュ]
type = changestate
value = 105
triggerall = command = "BB"
triggerall = statetype != A
trigger1 = ctrl

[State -1,挑発]
type = changestate
value = 195
triggerall = command = "s"
triggerall = statetype = S
trigger1 = ctrl

[State -1,トムキラーの構え]
type = changestate
value = 3030
triggerall = command = "x"
triggerall = statetype != A
trigger1 = PalNo = 12
trigger1 = ctrl

[State -1,ワープ]
type = changestate
value = 260
triggerall = command = "y"
triggerall = statetype = S
trigger1 = ctrl

[State -1,ホーミング気功波]
type = changestate
value = 210
triggerall = command = "a"
triggerall = statetype = S
trigger1 = ctrl

[State -1,火炎]
type = changestate
value = 230
triggerall = command = "b"
triggerall = statetype = S
trigger1 = ctrl

[State -1,落雷]
type = changestate
value = 240
triggerall = command = "c"
triggerall = statetype = S
trigger1 = ctrl

[State -1,トゲ出現]
type = changestate
value = 400
triggerall = command = "a"
triggerall = statetype = C
trigger1 = ctrl

[State -1,地震]
type = changestate
value = 410
triggerall = command = "b"
triggerall = statetype = C
trigger1 = ctrl

[State -1,スライディング]
type = changestate
value = 430
triggerall = command = "c"
triggerall = statetype = C
trigger1 = ctrl

[State -1,3way気功波]
type = changestate
value = 600
triggerall = command = "a"
triggerall = statetype = A
trigger1 = ctrl

[State -1,火柱]
type = changestate
value = 610
triggerall = command = "b"
triggerall = statetype = A
trigger1 = ctrl

[State -1,落雷②]
type = changestate
value = 630
triggerall = command = "c"
triggerall = statetype = A
trigger1 = ctrl

[State -1,空中ワープ]
type = changestate
value = 640
triggerall = command = "y"
triggerall = statetype = A
trigger1 = ctrl
