[Data]
Life=2000
Power=10000
Attack=100
Defence=100
Fall.Defence_Up=1000
LieDown.Time=0
AirJuggle=999999999
SparkNo=-1
Guard.SparkNo=-1
KO.Echo=0
Volume=255
IntPersistIndex=33
FloatPersistIndex=20
[Size]
XScale=1
YScale=1
Ground.Front=13
Ground.Back=13
Air.Front=12
Air.Back=12
Height=40
Attack.Dist=-1000
Proj.Attack.Dist=-1000
Proj.DoScale=0
Head.Pos=0,-60
Mid.Pos=0,-40
ShadowOffset=0
Draw.Offset=0,0
[Velocity]
Walk.Fwd=2
Walk.Back=-2
Run.Fwd	=9.0
Run.Back=-9.0,-5.0
Jump.Neu=0.0,-9.5
Jump.Fwd=5.5
Jump.Back=-5.5
RunJump.Fwd=9.0
RunJump.Back=-9.0
AirJump.Neu=0.0,-9.5
AirJump.Fwd=5.5
AirJump.Back=-5.5
[Movement]
AirJump.Num=0
AirJump.Height=25
YAccel=0.42
Stand.Friction=0.85
Crouch.Friction=0.80