;==========================================================================
;僐儅儞僪娭楢僼傽僀儖
;==========================================================================
;乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗
;挻昁嶦媄
;乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗
[Command]
name = "惎撱偺懢搧"
command = D,DF,F,D,DF,F,b
time = 30

[Command]
name = "僪儕儖僀儞僼僃儖僲"
command = D,DB,B,D,DB,B,a
time = 30

[Command]
name = "僀儞僼僃儖僲"
command = D,DB,B,a
time = 20

[Command]
name = "巃娡搧"
command = D,DF,F,b
time = 30

[Command]
name = "恀C儞僼僃儖僲"
command = D,DB,B,b
time = 30

[Command]
name = "僪儕儖僽乕僗僩僫僢僋儖"
command = D,DF,F,D,DF,F,a
time = 30

[Command]
name = "僪儕儖"
command = D,DF,F,a
time = 20

;乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗

;-| Double Tap |-----------------------------------------------------------
[Command]
name = "FF";Required (do not remove)
command = F, F
time = 10

[Command]
name = "BB";Required (do not remove)
command = B, B
time = 10

;-| 2/3 Button Combination |-----------------------------------------------
[Command]
name = "recovery";Required (do not remove)
command = a+b
time = 1

[Command]
name = "ab"
command = a+b
time = 1

;-| Dir + Button |---------------------------------------------------------
[Command]
name = "fwd_a"
command = /F,a
time = 1

[Command]
name = "fwd_b"
command = /F,b
time = 1

[Command]
name = "fwd_c"
command = /F,c
time = 1

[Command]
name = "fwd_x"
command = /F,x
time = 1

[Command]
name = "fwd_y"
command = /F,y
time = 1


[Command]
name = "downfwd_a"
command = /DF,a
time = 1

[Command]
name = "downfwd_b"
command = /DF,b
time = 1

[Command]
name = "back_a"
command = /B,a
time = 1

[Command]
name = "back_b"
command = /B,b
time = 1

[Command]
name = "down_a"
command = /$D,a
time = 1

[Command]
name = "down_b"
command = /$D,b
time = 1

[Command]
name = "down_c"
command = /$D,c
time = 1

[Command]
name = "down_z"
command = /$D,z
time = 1

[Command]
name = "fwd_ab"
command = /F, a+b
time = 1

[Command]
name = "back_ab"
command = /B, a+b
time = 1

;-| 峌寕儃僞儞墴偟偭傁側偟 |-----------------------------------------------

[Command]
name = "hold_a"
command = /a
time = 1

[Command]
name = "hold_b"
command = /b
time = 1


[Command]
name = "hold_x"
command = /x
time = 1

[Command]
name = "hold_y"
command = /y
time = 1


;-| Single Button |---------------------------------------------------------
[Command]
name = "a"
command = a
time = 1

[Command]
name = "b"
command = b
time = 1

[Command]
name = "c"
command = c
time = 1

[Command]
name = "x"
command = x
time = 1

[Command]
name = "y"
command = y
time = 1

[Command]
name = "z"
command = z
time = 1

[Command]
name = "s"
command = s
time = 1


[Command]
name = "u"
command = $U
time = 1
[Command]
name = "uu"
command = /$U
time = 1

;-| Hold Dir |--------------------------------------------------------------
[Command]
name = "holdfwd";Required (do not remove)
command = /$F
time = 1

[Command]
name = "holdback";Required (do not remove)
command = /$B
time = 1

[Command]
name = "holdup";Required (do not remove)
command = /$U
time = 1

[Command]
name = "holddown";Required (do not remove)
command = /$D
time = 1


[Command]
name = "f_a"
command = F, a
time = 15

[Command]
name = "f_b"
command = F, b
time = 15

[Command]
name = "f_c"
command = F, c
time = 15

[Command]
name = "atmic"
command = D, F, D, F, x
time = 30

[Command]
name = "atmic"
command = D, F, D, F, y
time = 30

[Command]
name = "Time"
command = D, B, D, F, x
time = 30

[Command]
name = "Time"
command = D, B, D, F, y
time = 30

[Command]
name = "kk"
command = D, B, D, B, x
time = 30

[Command]
name = "kk"
command = D, B, D, B, y
time = 30

[Command]
name = "gs"
command = D, B, D, B, a
time = 30

[Command]
name = "gs"
command = D, B, D, B, b
time = 30

[Command]
name = "star"
command = B, D, F, x
time = 30

[Command]
name = "star"
command = B, D, F, y
time = 30

[Command]
name = "crystal"
command = D, B, a
time = 30

[Command]
name = "crystal"
command = D, B, b
time = 30

[Command]
name = "tap"
command = D, B, x
time = 30

[Command]
name = "tap"
command = D, B, y
time = 30

[Command]
name = "chage"
command = D, F, a
time = 30

[Command]
name = "chage"
command = D, F, b
time = 30

[Command]
name = "hoosyoko_x"
command = F, B, D, F, x
time = 40

[Command]
name = "hoosyoko_y"
command = F, B, D, F, y
time = 40

[Command]
name = "furin_xa"
command = D, F, D, B, x+a
time = 60

[Command]
name = "kona_a"
command = U, U, D, D, B, F, B, F, b, a
time = 180

[Command]
name = "kona_b"
command = U, U, D, D, F, B, F, B, b, a
time = 180

[Command]
name = "fod_a"
command = F, F, a
time = 15


[Command]
name = "hado_x"
command = D, F, x
time = 30

[Command]
name = "hado_y"
command = D, F, y
time = 30


[Command]
name = "hado_xy"
command = D, F, x+y
time = 30

; Don't remove the following line. It's required by the CMD standard.
[Statedef -1]


;===========================================================================
;僐儅儞僪幚峴晹暘乮桪愭弴埵偑崅偄傕偺傪愭偵昞婰乯
;===========================================================================
;---------------------------------------------------------------------------

;---------------------------------------------------------------------------
;慜曽僟僢僔儏
[State -1]
type = ChangeState
value = 100
trigger1 = command = "FF"
trigger1 = statetype = S
trigger1 = ctrl = 1

;---------------------------------------------------------------------------
;嬻拞僟僢僔儏
[State -1]
type = ChangeState
value = 101
trigger1 = command = "FF"
trigger1 = statetype = A
trigger1 = ctrl = 1

;---------------------------------------------------------------------------
;僶僢僋僗僥僢僾
[State -1]
type = ChangeState
value = 105
trigger1 = command = "BB"
trigger1 = statetype = S
trigger1 = ctrl = 1



;乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗
;丂昁嶦媄
;乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗
[State -1]
type = ChangeState
value = 2400
triggerall = statetype = S
trigger1 = ctrl = 1
trigger1 = power >= 5000
trigger1 = command = "惎撱偺懢搧"
;---------------------------------------
[State -1]
type = ChangeState
value = 2300
triggerall = statetype = S
trigger1 = ctrl = 1
trigger1 = power >= 4000
trigger1 = command = "巃娡搧"
;---------------------------------------
[State -1]
type = ChangeState
value = 2200
triggerall = statetype = S
trigger1 = ctrl = 1
trigger1 = power >= 3000
trigger1 = command = "僪儕儖僽乕僗僩僫僢僋儖"
;---------------------------------------
[State -1]
type = ChangeState
value = 2100
trigger1 = ctrl = 1
trigger1 = power >= 2000 
trigger1 = command = "僪儕儖僀儞僼僃儖僲"
;---------------------------------------
[State -1]
type = ChangeState
value = 2000
trigger1 = ctrl = 1
trigger1 = power >= 1000 
trigger1 = command = "恀C儞僼僃儖僲"
;---------------------------------------
[State -1]
type = ChangeState
value = 1000
trigger1 = ctrl = 1
trigger1 = command = "僀儞僼僃儖僲"
;---------------------------------------
[State -1]
type = ChangeState
value = 1100
triggerall = statetype = S
trigger1 = ctrl = 1
trigger1 = command = "僪儕儖"
;乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗
;丂捠忢媄
;乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗
[State -1]
type = ChangeState
value = 309
triggerall = command != "holddown"
triggerall = statetype = A
trigger1 = ctrl = 1
trigger1 = command = "a"
;---------------------------------------
[State -1]
type = ChangeState
value = 300
triggerall = command != "holddown"
triggerall = statetype = S
trigger1 = ctrl = 1
trigger1 = command = "a"
;---------------------------------------
[State -1]
type = ChangeState
value = 301
triggerall = statetype = S
triggerall = command != "holddown"
triggerall = Anim = 1000 && (AnimElemTime(4) >= 0 || time = [12,30] )
triggerall = stateno = 300
triggerall = movecontact
trigger1 = command = "a"
;----------------------------------------------------------------------------
[State -1]
type = ChangeState
value = 305
triggerall = NumHelper(306) = 0
triggerall = command = "fwd_b"
triggerall = statetype = S
trigger1 = ctrl = 1
;---------------------------------------
[State -1]
type = ChangeState
value = 303
triggerall = command != "holddown"
;triggerall = statetype = S
triggerall = ctrl = 1
trigger1 = command = "b"
;---------------------------------------
[State -1]
type = ChangeState
value = 307
triggerall = NumHelper(308) = 0
triggerall = command = "fwd_c"
triggerall = statetype = S
trigger1 = ctrl = 1
;---------------------------------------
[State -1]
type = ChangeState
value = 304
triggerall = command != "holddown"
;triggerall = statetype = S
triggerall = ctrl = 1
trigger1 = command = "c"
;乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗乗


























