; Definition file for Kung Fu Man
; Contains all the filenames needed for the character

; Player information
[Info]
name = "NUEcustom"        ;Name of character
displayname = "NUEcustom" ;Name of character to display
versiondate = 12,27,2007    ;Version date of character (MM-DD-YYYY)
mugenversion = 04,14,2002   ;Version of M.U.G.E.N character works on
author = "Elecbyte"         ;Character author name
pal.defaults = 6,3,4,2      ;Default palettes in order of preference

; Files for the player
[Files]
cmd     = nue.cmd   ;Command set
cns     = nue.cns   ;Constants
st      = nue.cns   ;States
st1     =技記述/れっぷーけん.txt   ;ST１〜9の番号を技記述のテキスト名に変更すると技が変わります
st2     =技記述/ドリルキャノン.txt
st3     =技記述/設置弾.txt
st4     =技記述/弾幕玉２種.txt
st5     =技記述/裁きの光.txt
st6     =技記述/クラックシュート２種.txt
st7     =技記述/無想転生.txt
st8     =技記述/鵺的スネークショー.txt
st9     =技記述/平案のダーククラウド？カスタム.txt

stcommon = common1.cns ;Common states
sprite  = nue_R1.sff   ;Sprite
anim    = nue_R1.air   ;Animation
sound   = kfm.snd   ;Sound
pal1    = nue1.act  ;Palettes (can have up to 12)
pal2    = nue2.act
pal3    = nue3.act
pal4    = nue4.act
pal5    = nue5.act
pal6    = nue6.act
ai	= kfm.ai    ;File generated by the engine for AI boost

; Arcade mode
[Arcade]
;intro.storyboard = intro.def
;ending.storyboard = ending.def
