Game:      KOFM Lv2 Final Boss
Name:      Element
Author(s): Zelgadis/Delerius 


I came up with these names myself.

Specials:
Uppercut: D,DF,F,x (invulnerable startup)
            -->D,DF,F,y (can followup while D,DF,F,x is in progress)
Discs:    F,D,DF,x/y
Pillars:  D,DB,B,x/y
Explosion:D,D,x/y (homing)
Tornado:  D,DF,F,a/b
Dash:     D,DB,B,a/b (Has super armor during dash)
Counter:  D,DF,F,c (can be hit by projectiles and throws)           
Evade:    hold z (+any direction)

Supers:
Super Dash:      D,DF,F,DF,D,DB,B, x/y (1000 power)
Anti-Projectile: D,DB,B,DB,D,DF,F, x/y (1000 power)

Super Dash-grab: D,DF,F,DF,D,DB,B, x+y (2000 power)
Fireball combo:  D,DF,F,D,DF,F, x      (2000 power)
Super fireball:  D,DF,F,D,DF,F, y      (2000 power) Can only be guarded in air. When enemy is                                                        hit while guarding on ground, he takes no                                                        damage from the hit, but takes damage from                                                       the wallbounce.

Lightning Dash:  D,DF,F,D,DF,F, c      (3000 power)
Wtf           :  D,DB,B,D,DB,B, c      (3000 power)
Pounce grab   :  D,DF,F,DF,D,DB,B, c   (3000 power) Invulnerable, unblockable.

